The three ways to win provide for several different plotlines and layers of action, but you can also split the game up into two less complicated games: Solonauts (The Solitaire Game … This is the starting point for a timeline that will be gradually completed by the players. Chronology the game of all time. If you were right you do nothing… your hand just got 1 card smaller. Timeline is a card game played using 110 cards. The premise of Timelineis so simple: place a card from your hand into the correct position of cards forming the play area in the center of the table. -Very fast playing. The rst player to get rid of all their cards … First the cards are small. I also think it’s worth noting that the game is a filler, not a game that will have a night centered around it, reducing the potential animosity towards someone who memorizes the cards. Otherwise, the card is discarded and a new one must be drawn to replace it. This is an outstanding and cheap party game to add to your collection. -Since you learn while you play, there is limited replay value without expansions. Timeline Classic A game that combines intuition and historical knowledge, Timeline Classic sees players correctly place cards on a timeline to win the game. They are a bit smaller than the original Ticket to Ride cards. Spanning thousands of years (with most cards falling in the last 2000), there are plenty of items to muse over and learn about. – gets very easy if playing with only two people At 109 total cards/events, if you play with one set for an hour it’s not that hard to have half of the years memorized for the next play. This is placed in the middle of the table, date-side up and is the starting point of a chronological line which will slowly be built by players. I would even think the game would be fun if I were a small child just flipping through the cards and guessing. Players may only look at the non-yeared side of the cards i… Timeline is almost a no-learning-curve game. If interested in other sets, here are links to micro-reviews which only focus on thematic differences (as there are no gameplay differences): Micro-review of Timeline: American History. It can be at the beginning or the end, but most likely it will be between two cards. Timeline: Inventions is made up of small cards (roughly the size of those in Ticket to Ride, or Fantasy Flight Games’ offerings) showing an invention (or other event) in history. The games are light, quick and lively, and allow for some education to sneak in. Each card depicts a historical event, invention or discovery on both sides, with the year in which that event occurred, invention or discovery was made on only one side. As with all Timeline games, you are all dealt a hand of cards and there is one card turned face up in the centre of the table. These things become pretty evident after a few games. After placing the card… Players take turns placing a card from their hand in a row on the table. Timeline is a simple and quick card game. The rules are extremely easy to follow, taking around a minute to learn or to teach. Finally, if you get bored of one version just add another and let the fun continue. Este es un gran juego para ordenar el conocimiento (y aprehender un monton mientrastanto). An educational, history-filled game that doesn’t really favor the historically-minded? At the beginning of the game, players all get the same number of cards representing monuments, inventions, etc. Well Timeline accomplishes it, in a fun filler-game package that encourages repeat plays (and expansion purchases). Then, place one invention in the center of the table. The more cards which are correctly played, the harder it is to correctly place new ones! They take it in turns to place that event into the timeline … While players who are good with history may be able to pin the invention of the steam engine to a decade, as a game of Timeline wears on you’ll have to pin it to a year… even for your history buff friend, that can be a shot in the dark. -Mostly a test of knowledge, reasoning and some luck which some players may not enjoy. We blasted through 8 or 9 games last night! The play time of 20 minutes is pretty accurate for an average game length regardless of the number of players (may be a bit more or less depending on how well the cards play out), and because of how easy it is to learn those players can fall in a wide age range. Timeline boldly brandishes it like a badge of honor. If you’re looking for a fun game to add to a social situation, Timeline: Inventions could easily fit the bill. Nice enough pictures accompany the card, with a date showing on the opposite side. I have not seen this become a problem. There is going to be a point where the replay value on this game drops for many people. Most of the cards in this set are inventions, but there are a few cards from other categories as well (the cards have different colours on the back around the date, indicating which broad category they fall under; inventions are blue). In Timeline: Historical Events, players each receive a hand of cards they must arrange in order of which event occurred first. En este juego cada jugador debe ir poniendo, por turnos, en orden cronológico sus cartas (las hay de varios tipos: descubrimientos, inventos, arte…) dentro de una línea temporal en el centro de la mesa que se va haciendo más y más grande. I picked this up yesterday at a local bookshop (although for more than the MSRP I see here!!) Lucky, there are literally a million different Timeline sets (Editor’s Note: there are seven). This game is great for students! For an “educational” game with historical underpinnings, Timeline is pretty reliant on luck. Each player is dealt the same number of cards. Timeline: Inventions has been a big success with family, and during casual and social game nights. The player count allows for most families to be able to play Timeline together. If you’re looking for something fun right now that utilizes those old history classes you slept through, Timeline is a great addition to the shelf, even if you re-gift it next year;). Whether you are a science enthusiast, an alternative history aficionado, a debate team leader, a cheerleader or a native Klingon speaker, we have a universe for you! The Board Game Family Families that play together, stay together Give every player a hand of cards, each with an invention on one side and its date of invention on the other. I bought it because I knew my family would like it and it is one of the simplest games ive ever taught anyone to play. It is amazing how you can forget when something was created or happened when you just saw it a few minutes earlier. With Timeline, learn the answer to this question and thousands of others by comparing your knowledge or hunches to historic reality. While there is no player interaction in the rules of Timeline, it’s impossible not to celebrate a shot-in-the-dark gone right or poke fun at an opponent’s miss that you found obvious. Recently I got the opportunity to demonstrate this game for several teachers. However, it should be noted that some of the cards depict violence (mostly in the “History” sets, not in Inventions or Music). -Cards are well made with nice (and helpful) art. Timeline is a beautifully designed game. The first player then chooses one of his cards and places it before or after the card … You won’t be playing it for hours on end, but don’t be surprised if your opponents request an immediate second playing! Games take roughly 5 minutes per player, and it’s fun enough that you could play it over and over again without stopping… but… doing so would definitely cause smarter players to start memorizing the years. It’s always easier to shuffle and hold poker-sized cards, but the table would probably get unruly if that was the size used in Timeline. Players will move through time collecting goodies, then take them to the end of time to sell them. This is the starting point for a timeline that will be gradually completed by the players. Play proceeds clockwise. The player who is able to put their cards … I can’t wait to see some of the expansions. On your turn, you choose any one of your cards, and then select a spot on the timeline (either between two cards, or at one of the ends). They were very excited about using the game in the classroom. At the start of the game, a card is drawn at random from the stack and is placed at the center of the table with the date showing. If incorrect, the card is discarded and you have to draw a card from the central deck into your hand, which stays the same size. The timeline continues to grow more complex with every play and play continues until one player is out of all cards. Requiring only 1 minute to teach, Timeline: Inventions is an easy game to fit into family gatherings, or out at a restaurant waiting for food. If you like history or just want to challenge your brain, this is the game for you! The trick is to place the ones you are guessing first, you have a better chance of being correct if the time line isn’t very full. A collection of card games where you must find the right place for discoveries, inventions, monuments, events and artworks on a timeline made of cards. They focus exclusively on – you guessed it – inventions. -Events are varied, some are more common knowledge and some are obscure making it so that even history buffs may have some challenge. -GREAT for history lovers. My dad loves history and doesn’t enjoy games of deduction, or strategy. Pros: The greatest fun came in when we were so completely wrong it was borderline embarrassing. Arrogant little thing. Each time I’ve played, players have expressed concerns about long-term replayability of the game, due to the set dates of inventions. One of the biggest grumbles in these days of low attention spans and multi … And play it a dozen times in a row. – each of the versions is a stand alone game, Cons Shuffle the 109 cards that comprise its complete contents, deal six to each player, place the deck in the middle of the table and use the top card to begin the “timeline”. “Fantastic, historically themed party game!”, “A History/Science Teachers Best Friend”, “This is the game we play in between other games”, “Los anales de la historia / Annals of history”. Nevermind… that’s ridiculous. Well… there are almost enough sets available that you could approach it with a “collect them all!” mentality. Players start with one randomly drawn card in the middle of the table to form the timeline, and on your turn, you place a card before or after it – depending on when you think this event took place. Once you decide on a point in time, you turn the card over to see if you were correct. And it does so because it knows that it’s a great game regardless of theme. El primero que se quede sin cartas ganará. Could not be more emphatic here: STAY AWAY! Anybody can play this game. If the player thinks that the invention on their card came before that of the initial card, the player places their card to the left of the initial card. This game is so simple to learn the rules for, it literally takes 2 minutes. This central play area grows during the game, but it is merely a line of cards ordered according to the year of occurrence of the event depicted on it. The first player then chooses one of his cards and places it before or after the card on the initial map. You decide where that event falls in your timeline-If you're right, you keep the card, and your timeline … I wouldn’t recommend sitting at home playing the game solo as a means to allow you to show off your superior knowledge at a game night, but I’m guessing people who do that are going to be blacklisted from gaming for other reasons. “What came first, the shallot or the baguette?”, “More fun in a group but still pretty good”, “lots of fun for the historically minded”. – very quick and easy to learn A Timeline of Board and Card Games Since 1800 The Most Historically and Culturally Significant Games Published. Guess the date of creation for dozens of inventions! Unless you’re extremely historically-minded, this is probably the most “wild guess” set of Timeline, given how difficult it can be to try to place the invention of every-day items we take for granted today like glasses or erasers. If you guess wrong, you discard the card, and draw another one. It will still be fun, but it’s a different type of fun. The instructions were covered in under 3 minutes and the card play began. After all everyone knows that the invention of penicillin happens after cave man painting. JFK’s assassination, the 1st step on the moon, the last crusade ... Can you put all these events correctly on the timeline? Images challenge you to place them in context with their time and the time of every other card on the table. If you enjoy party games to play with friends while drinking and/or laughing, or want a neat way to teach historical trivia to a young child, this is a great solution. About Inventions specifically: the 109 cards span from 2,000,000 BC to 1981 AD – probably the biggest range in the series of games. Memorization will make the game pretty useless until the offending player has time to forget. You cant look at the times on them until you guess. 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